JustAnotherJonse 0 Posted April 12, 2019 Hey! I'm having problems syncing trigger with vehicle properly. so my case is: task is to get in escape vehicle and get the trigger proc when the player gets actually in. I can cheat by making area: Blufor present near the vehicle but just wanna know is there solution to sync it properly with the vehicle itself. possibility of me just being dumb and not seeing something so simple is high but I have fought with this problem way too long already. Thanks in advance. Share this post Link to post Share on other sites
Larrow 2822 Posted April 13, 2019 Place empty vehicle. Place trigger. Right click trigger and select "Connect" > "set trigger owner" and select the vehicle. (Should end up with cyan line from trigger to vehicle) Open up the triggers attributes and change its condition... player in triggerAttachedVehicle thisTrigger Change any onAct/onDeAct as needed. But do not change any of its dropdowns (Type, Activation, Activation Type ). Share this post Link to post Share on other sites
JustAnotherJonse 0 Posted April 13, 2019 It works perfectly. Thank you! You are the man! Share this post Link to post Share on other sites