Maslow 0 Posted December 30, 2002 like i found out  the memory point "kulas" is there to define the secondary mg. Now.... i assigned this memory point to the commanders turret. The memory points i made to elevate the gun on this turret  can be assigned to the turret, they move with it. Not so the kulas points, they just stay where they are placed. Why won't this work?? is there another way to mount a mg on the commanders turret? Share this post Link to post Share on other sites
soul_assassin 1750 Posted December 30, 2002 o dont think its possible Share this post Link to post Share on other sites
TYsiEK 0 Posted December 30, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Soul_Assassin @ Dec. 30 2002,23:06)</td></tr><tr><td id="QUOTE">o dont think its possible<span id='postcolor'> It isn't possible ? I think this should be tell some guy from BIS, not U. Share this post Link to post Share on other sites
VXR 9 Posted December 31, 2002 a rotating thing on a rotating object isnt posible as far as i know Share this post Link to post Share on other sites
Maslow 0 Posted December 31, 2002 well its not the rotation on the rotation...... this works fine (its even a tripel rotation in a rotation main turret (rotates) -> commander turret on it (rotates) ->the commanders mg (elevates.....) but the kulas point..... it cant rotate along the mg..... its assigned to the commanders turret and all the points assigned to it rotate with it........... except that stupid kulas point ...... cy Share this post Link to post Share on other sites