Blitzen88 18 Posted January 29, 2019 Disclaimer: I dont know much about scripting I use Zenophon’s garrison script in a lot of my missions to put Ai into buildings. Although I like the script I do not like how it places Ai into smaller buildings like sheds and shacks. Other garrison scripts, like the CBA defend module, have a “building threshold” feature which causes the script to ignore buildings that have less than the specified number of building positions. Is there a way to add that feature to Zenophon’s script? Share this post Link to post Share on other sites