theevancat 277 Posted October 16, 2018 So I've come to some obstacles trying to put an MFD display on top of a PiP gunner station for a remote turret. Basically, I'm mirroring what you see in the 1st person view sitting in the gunner station of a Hunter or something. I used the exact same code from the Hunter config and placed down and named the memory points defined (the three corners of the display.) From what I understand according to the BIKI, it's just the config and memory points generating the MFD on top of the PiP screen. So I've attached some stuff to try and see what I'm doing wrong or missing here. Spoiler Here's an image of what I'm trying to accomplish. Already fixed the PiP resolution and I'm working on the animation, so that's not really within the scope of this post. Here's the MFD config located in the MainTurret class. class MFD { class MFD_1 { topLeft="MFD_1_TL"; topRight="MFD_1_TR"; bottomLeft="MFD_1_BL"; borderLeft=0; borderRight=0; borderTop=0; borderBottom=0; color[]={0.83999997,0.86000001,0.83999997}; alpha=1; enableParallax=0; font="RobotoCondensedLight"; class Bones { }; class Draw { color[]={1,0,0,1}; alpha=0.5; class Driver_Heading { type="text"; source="[x]turretworld"; sourceScale=1; sourceLength=3; scale=1; align="center"; refreshRate=0.079999998; pos[]= { {0.18000001,0.88999999}, 1 }; right[]= { {0.25,0.88999999}, 1 }; down[]= { {0.18000001,0.95999998}, 1 }; }; class Range_Text { type="text"; source="static"; text="RANGE:"; scale=1; sourceScale=1; align="right"; pos[]= { {0.51499999,0.69}, 1 }; right[]= { {0.55500001,0.69}, 1 }; down[]= { {0.51499999,0.73000002}, 1 }; }; class Range_Value { type="text"; source="laserDist"; sourceScale=1; sourceLength=3; scale=1; align="right"; refreshRate=0.079999998; pos[]= { {0.62,0.69}, 1 }; right[]= { {0.66000003,0.69}, 1 }; down[]= { {0.62,0.73000002}, 1 }; }; class Mode_Text { type="text"; source="static"; text="MODE:"; scale=1; sourceScale=1; align="right"; pos[]= { {0.51499999,0.73000002}, 1 }; right[]= { {0.55500001,0.73000002}, 1 }; down[]= { {0.51499999,0.76999998}, 1 }; }; class Mode_Value { type="text"; source="static"; text="TI WHOT"; sourceScale=1; sourceLength=3; scale=1; align="right"; refreshRate=0.079999998; pos[]= { {0.62,0.73000002}, 1 }; right[]= { {0.66000003,0.73000002}, 1 }; down[]= { {0.62,0.76999998}, 1 }; }; }; }; }; Share this post Link to post Share on other sites