Zeullys 1 Posted October 7, 2018 Hello. I wondered why it’s impossible to equip bullet magazine to machine gun. Lim-85 = M249-SAW https://o.b5z.net/i/u/6070324/i/ec/M249_-_600.jpg https://image.ibb.co/gnawG9/20181007203037_1.jpg Spar-16 https://preview.ibb.co/jGT0b9/20181007203241_1.jpg https://preview.ibb.co/gTxtw9/20181007203248_1.jpg MX https://preview.ibb.co/gOoYw9/20181007203142_1.jpg https://preview.ibb.co/m3DcOp/20181007203146_1.jpg https://preview.ibb.co/hXBa9U/20181007203153_1.jpg https://image.ibb.co/bSWQ9U/20181007203202_1.jpg Arma-2 it was so, why not for arma 3 too? 1 1 Share this post Link to post Share on other sites
Ex3B 266 Posted October 25, 2018 because yes... Or rather, because they didn't want to take the time to add appropriate animations and change the engine so that different magazines can be displayed. Even if you load an MX-SW with a 30 round magazine, it still shows the model of the 100 round large magazine. Its not so noticeable on the MX SW, but would be very noticeable on the LIM-85. Also, they probably figured that such an ability would rarely be used, so it wasn't worth it? It would be nice if we had a way to "repack" magazines like in KOTH, and store empty magazines, so that one could at least pick up 30 round 5.56mm magazines and load them into the 200 round box of the LIM-85... actually, due to it needing a belt, maybe it should only go the other way... Share this post Link to post Share on other sites