GimbleFIN_ 23 Posted July 23, 2018 From gameplay I can tell the Server Tic rate atm. is not very high right? This definitely is playing a significant role in "gunplay akwardness" some players are experiencing and complaining atm. Is there a change that Tic rate is raised at later phase to improve overall gameplay? https://www.nbnco.com.au/blog/entertainment/what-is-tick-rate-and-what-does-it-do.html 1 Share this post Link to post Share on other sites
GimbleFIN_ 23 Posted July 30, 2018 Really? Nobody has a clue about tic rate? Even developers, or is this a secret for some reason!? Hope it's going to be smoother experience tonight. Other than this little "clumsiness" the game have already proven being awesome, very well done from dev team! Share this post Link to post Share on other sites
twitch_DinotheRRhino 44 Posted August 1, 2018 From your article it seems like tickrate is very important, but I have not really a clue and I have a hard time to differenciate a good server from a bad server. For me the gameplay feels smooth. Do you maybe have a good example for a good tickrate, when you claim that vigor has a bad one? So I have a comparison? Share this post Link to post Share on other sites
GimbleFIN_ 23 Posted August 4, 2018 On 8/1/2018 at 10:58 PM, twitch_DinotheRRhino said: From your article it seems like tickrate is very important, but I have not really a clue and I have a hard time to differenciate a good server from a bad server. For me the gameplay feels smooth. Do you maybe have a good example for a good tickrate, when you claim that vigor has a bad one? So I have a comparison? Rainbow Six Siege. Back then it made a significant difference to "feeling how smooth the gameplay was" when it was patched. https://wccftech.com/rainbow-siege-patch-13-detailed-server-tick-rate-improvement-coming-consoles-today/ 1 Share this post Link to post Share on other sites