MacGynan 1 Posted May 1, 2018 Hi guys, I'm trying to re-texture the RHS USAF HGU-56/P (Heli pilot) helmet. Cant quite figure out how to the get the config side working. Here is the config and export error. Config: class CfgPatches { class btac_helmets { units[]={}; weapons[]={"btac_spank_test"}; requiredAddons[]={"A3_Characters_F"}; version="1.0.0"; author[]={"MacGynan"}; authorUrl="http://steamcommunity.com/id/MacGynan"; }; }; class cfgWeapons { class btac_spank_test: rhsusf_hgu56p_visor_mask { scope = 2; displayName = "HGU-56/P (BLK Spank/Visor)"; picture = ""; model = "rhsusf\rhsusf_infantry2\gear\head\hgu56\rhs_hgu56.p3d"; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"btac_helmets\Data\btac_spank_hgu56_blk_co.paa""}; }; }; Error: Build failed. Result code=1 CfgConver task failed. File D:\Storage\Documents\Modding\ArmA 3\BTAC\btac_helmets\config.cpp, line 15:/cfgWeapons.btac_spank_test: undefined base class 'rhsusf_ghu65p_visor_mask' Config: some input after EndOfFile Error reading config file 'D:\Storage\Documents\Modding\ArmA 3\BTAC\btac_helmets\config.cpp' Class destroyed with lock count 1 Share this post Link to post Share on other sites
KokaKolaA3 394 Posted May 1, 2018 12 minutes ago, MacGynan said: Hi guys, I'm trying to re-texture the RHS USAF HGU-56/P (Heli pilot) helmet. Cant quite figure out how to the get the config side working. Here is the config and export error. Config: class CfgPatches { class btac_helmets { units[]={}; weapons[]={"btac_spank_test"}; requiredAddons[]={"A3_Characters_F"}; version="1.0.0"; author[]={"MacGynan"}; authorUrl="http://steamcommunity.com/id/MacGynan"; }; }; class cfgWeapons { class rhsusf_hgu56p_visor_mask; // <-------------------------------------- class btac_spank_test: rhsusf_hgu56p_visor_mask { scope = 2; displayName = "HGU-56/P (BLK Spank/Visor)"; picture = ""; model = "rhsusf\rhsusf_infantry2\gear\head\hgu56\rhs_hgu56.p3d"; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"btac_helmets\Data\btac_spank_hgu56_blk_co.paa""}; }; }; 1 Share this post Link to post Share on other sites
MacGynan 1 Posted May 1, 2018 Thanks for your quick reply! cant believe that i forgot that. Final Config if people are wondering. class CfgPatches { class btac_helmets { units[]={}; weapons[]={""}; requiredAddons[]={"A3_Characters_F"}; version="1.0.0"; author[]={"MacGynan"}; authorUrl="http://steamcommunity.com/id/MacGynan"; }; }; class cfgWeapons { class rhsusf_hgu56p_black; //Thanks KokaKolaA3 on the BI forums! https://forums.bohemia.net/profile/1050647-kokakolaa3/ class btac_spank_1: rhsusf_hgu56p_black { scope = 2; dlc="btac_core"; displayName = "HGU-56/P (Spank)"; author="MacGynan, SpankThatSauce"; descriptionShort="Level III-A"; picture = "\btac_helmets\ui\rhs_hgu56_blk_ca.paa"; //Thanks RHS TEAM! hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"btac_helmets\data\btac_spank_hgu56_blk_co.paa"}; }; class rhsusf_hgu56p_visor_black; class btac_spank_2: rhsusf_hgu56p_visor_black { scope = 2; displayName = "HGU-56/P (Spank/Visor)"; author="MacGynan, SpankThatSauce"; picture = "\btac_helmets\ui\rhs_hgu56_visor_blk_ca.paa"; //Thanks RHS TEAM! hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"btac_helmets\data\btac_spank_hgu56_blk_co.paa"}; }; class rhsusf_hgu56p_mask_black; class btac_spank_3: rhsusf_hgu56p_mask_black { scope = 2; displayName = "HGU-56/P (Spank/Mask)"; author="MacGynan, SpankThatSauce"; picture = "\btac_helmets\ui\rhs_hgu56_mask_blk_ca.paa"; //Thanks RHS TEAM! hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"btac_helmets\data\btac_spank_hgu56_blk_co.paa"}; }; class rhsusf_hgu56p_visor_mask_black; class btac_spank_4: rhsusf_hgu56p_visor_mask_black { scope = 2; displayName = "HGU-56/P (Spank/Visor/Mask)"; author="MacGynan, SpankThatSauce"; picture = "\btac_helmets\ui\rhs_hgu56_visor_mask_blk_ca.paa"; //Thanks RHS TEAM! hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"btac_helmets\data\btac_spank_hgu56_blk_co.paa"}; }; }; Share this post Link to post Share on other sites
SHARDTAC 0 Posted August 10, 2021 Hey, know this is a few years past but might as well try. Do you know how to get the patches on the helmets, I've been trying but can't figure it out. Share this post Link to post Share on other sites