pide2020 0 Posted December 10, 2002 hi, i need to know what the best way is to mirror the other half of a vehicle is, some 3d prog's have simple copy/flip /attach, which is the best way for O2 pls?? Share this post Link to post Share on other sites
dm 9 Posted December 10, 2002 copy/flip/invert and then you have to grab each pair of verticies and press shift+D (the best way to do this is via the 3d preview) This is a time consuming thing to do, and you have to make sure that you only select the 2 verticies you want to merge... Or you can use the merge near function, but this often has some unexpected results - such as removing too many verticies... Share this post Link to post Share on other sites
pide2020 0 Posted December 10, 2002 thanks DeadmeatXM2, the closest i can find is the mirror on x button, i know where copy is :-), but could you maybe spell out the flip / invert key combo's? thanks for your time Share this post Link to post Share on other sites
pide2020 0 Posted December 10, 2002 never mind, found it..its w Share this post Link to post Share on other sites
Tanelorn 0 Posted December 11, 2002 I do alot of mirroring with more simple objects. It's not too tough, especially if you are smart about the merge near funtion. I have it set to 0.01 most of the time, and only if I have tons of little vertices does it mess it up. So if you have trouble just shorten the range to 0.001. There is also the detect nearest function which is cool but sometimes detects the wrong vertex. SO my process is.. Copy Paste 2D transform -> mirror x (or mirror y) W (flip faces) drag zoom and drag to perfection highlight nearby vertices for joining merge near done. Share this post Link to post Share on other sites