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PaladinMAX

AI animation : lean left right like player's QE animation

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I'm now try to make AI hide at some position.

 

Then find appropriate cover position and make AI lean left or right animation towards target.

 

 

I have been searching the wiki for several hours for related documentation, but I have not been successful.

 

https://community.bistudio.com/wiki/BIS_fnc_ambientAnimCombat

 

'BIS_fnc_ambientAnimCombat' command also has only a few things. 

 

STAND

STAND_IA

SIT_LOW

KNEEL

LEAN

WATCH

WATCH1

WATCH2

Equipment-Level String - The equipment level of the unit 
Possible values are:

NONE

LIGHT

MEDIUM

FULL

ASIS

RANDOM

 

Anyone knows how to make AI lean left or right motion?

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