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Tanelorn

Issue since 1.76- ai tank aiming

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Hey folks. Ever since 1.76 I have noticed that tanks tend to fire over the heads of their targets at ranges over 700m. This is quite consistant. I have sat in a HMMWV 1200 meters from a T72 with high skill on flat ground and it misses me shell after shell.

This isn't as noticable with the high velocity tank shells, but it's VERY obvious if you use an addon with slower shells. I have made tanks with initspeed 300 shells, and they always fire 25-50m past their targets.

because these problems exist with non-addon units as well, I figured I'd better report it.

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this issue is really ruining my mod. I had to bump it for good measure.

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