plaindog 22 Posted January 31, 2018 Hi all I'm looking for a texture artist who is interested in creating a pirate texture of a AMV-7 Marshall or any other suitable vehicle. I need it for a green screen movie pirate project we are making this June. I am willing to pay for it if it's good enough to use. I found this Hello Kitty texture on Armaholics but have no idea how to do this myself. http://www.armaholic.com/page.php?id=26979 With Hugs from Nopryl www.nopryl.no https://www.youtube.com/channel/UCvZiFeKOHXS_fR0ceVdVPFQ Plaindog Share this post Link to post Share on other sites
pierremgi 4880 Posted February 2, 2018 Go to arma3 folder (in your Steam library folder), go to addons folder and find the armor_f_beta.pbo Open the pbo with pbo manager or else. find the APC_wheeled_01 \ data \ APC_Wheeled_01_base_CO.paa. Copy /paste this picture file Open this copy with textView 2 (or any soft able to open paa) and convert it in tga. in a good paint software (I'm using Gimp 2 for tga or else), work the colors and add some pictures (layers) on your hull. You need to recognize all 3D parts in one picture but it's possible. Take care with symmetrical sides, usually one effect is reverted if there is just one (left or right) side of the vehicle (general case). So focus on top/roof/engine instead of doors if you want to add some text. when OK, process on return: register your file in tga (non compressed), then tga to paa. Place your modified paa file somwher in your mission folder (root is great if you don't want boring with sub-folders) call your personal texture with setObjectTextureGlobal. (See BIKI) That's a very simple way, without addon. And result is not too bad. Share this post Link to post Share on other sites