Carlos Leung 0 Posted January 15, 2018 I have a F-16 mod, I want to make this as a UAV but i don't know how, any reference about Config? Share this post Link to post Share on other sites
DSabre 2332 Posted January 18, 2018 I once made a civilian UAV mod. But I barely remember. Start by putting the UAV AI in the pilots seat and see what happens. Not sure if they are available in editor. If not make an addon like this: Spoiler class CfgPatches { class mymod_uav_f16 { author = "yourname"; version = 1.0; units[] = {"mymod_B_UAV_AI","F16_classname"}; weapons[] = {}; requiredAddons[] = {"A3_Drones_F"}; }; }; class CfgVehicles { class B_UAV_AI; class mymod_uav_ai : B_UAV_AI { author = "yourname"; scope = public; // if that don't work because you are missing the defines: scope = 2; }; class F16_classname; class mymod_F16 : F16_classname { crew = mymod_uav_ai; isUav=true; // probably superimportant and the main thing }; }; If that does not do it you will have to inherit from a UAV class. As an afterthought: it may be enough to simply add isUav=true; into your F-16 or add it as config mod like above (but if that is enough you don't need to mess with the uav_ai) 2 Share this post Link to post Share on other sites