joltan 0 Posted December 2, 2002 Is there a way to detect if a player is accessing a game dialog (like the options menu). Custom dialogs can be checked with "Dialog", that I know. But is there a similar way for game dialogs? I have a script that refreshes a custom dialog every few seconds (in case the player hit ESC and closed the dialog), but of course I don't want this to happen if he's just accessing the menus or checking the lobby, as it would be superimposed on the game menu... Any ideas? Share this post Link to post Share on other sites