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462cid

FoW and Iron Front 60mm mortar issues

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When I use Faces of War and Iron Front (Lite) and required add-ons,  I put down a 'turret', a US Army 60mm mortar (Independent Force) and set up a name for the unit as normal and a trigger to make it fire at the trigger as normal and the conditions are met, nothing happens. Will not fire. However, if I then simply delete that unit and then place a 'turret', an Mk6 mortar (Independent Force) and give it the same name as the unit I just deleted (no change whatsoever to the Trigger), it will fire. Whiskey Tango Foxtrot, over. I use this text:

 

Mortar1 commandArtilleryFire [getposatl (thislist select 0), "8Rnd_82mm_Mo_shells", 6];

 

I thought maybe, well, it's not an 82mm mortar. How dumb can I be?  So I try 60mm. I get a bin/ error when the trigger is activated. In Spectator mode, I can see the 60mm mortar act as if it will fire before this error (rotates to target and sets elevation).

 

What is so special about that 60mm mortar? I have tried the Iron Front M2 60mm under 'turret', and then I tried the FoW M2 mortar (ADV) and M2 mortar under 'mortars'. Same results for all.

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The IFA3 mortars now have ammo handling which could be causing your problems and FOW have a similar system.

Your best bet for a solution is ask on their dev thread for either of the mods or talk to them on their discords

 


best of luck

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