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novainfuse

Crash on retrieving data + Battleye error

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I am trying to connect to my clan's server. 

 

I was playing fine, but once I relogged to fix a bug with ACE I was unable to reconnect. For me, when I was connecting I would get to Retrieve Data and then it would hang, then crash to desktop. When I deleted my mpmission cache, I redownloded the map and then it downloaded all but the last 1kb, hung and then crashed.

 

From the server side, the admin informed me that this was the message he received:

 

Quote

 22:56:17 BattlEye Server: Player #13 NovaInfuse (MY IP) connected
22:56:17 Player NovaInfuse connecting.
22:56:20 BattlEye Server: Player #13 NovaInfuse - GUID: MY GUID
22:56:21 Player NovaInfuse connected (id=MYID).
22:56:21 BattlEye Server: Verified GUID (MYGUID) of player #13 NovaInfuse
22:59:00 Player NovaInfuse kicked off by BattlEye: Client not responding
22:59:00 Player NovaInfuse disconnected.
 

 

However, in Battleye there is no log. It just says "Starting BattlEye Service... Launching the game..." and that is it. No error message. 

 

When I do crash, I get the following error: 0xCFFFFFF - STATUS_APPLICATION_HANG. Checking google that seems to talk about parameters, but I am not running any. 

 

I have attached a copy of my log below to see if it sheds some light on this in anyway. 

 

I do not get this error when I join another server. 

 

Quote

----------------------
Process exit
----------------------
Exit code:           0xCFFFFFFF - STATUS_APPLICATION_HANG
Running time:        00:04:51.4619056


----------------------
System information
----------------------
Date:                2017-11-11 04:20:34 / 2017-11-11 13:20:34 +09
Current dir:         C:\Program Files (x86)\Steam\steamapps\common\Arma 3
Command line:        "C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3launcher.exe"
CLR version:         4.0.30319.42000
OS Version:          10.0.15063.0 (Microsoft Windows NT 10.0.15063.0)
OS 64 bit:           True
Process 64 bit:      False
Culture:             en-GB
UI Culture:          en-GB


----------------------
Last game report
----------------------
not provided

 

The only other errors I can come across are this:

 

Quote

2:55:34 Global namespace not passed during: false
12:55:34 Error in expression <false>
12:55:34   Error position: <false>
12:55:34   Error Local variable in global space
 

 

 

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Obv, not the reply you want to read but does it happen without ACE?

 

IE  If you repro'd this in Vanilla, does it hang and crash to desktop?

 

If not, then it's an ACE thing and you would be better off telling them directly in their thread:

 

 

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It doesn't as much. I think I had it hang once and got a battleeye error. 

 

I'll post in that thread once I'm home tonight. It seems strange to me that ACE would be causing conflictions with Battleeye? But then again, I'm still amazed by floppy disk. 

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