gingerlikeme 6 Posted October 28, 2017 I get the error when I import objects in a TXT file: https://ibb.co/gg8ko6 any ideas on a fix or suitable workaround thanks Harry Share this post Link to post Share on other sites
RoF 241 Posted October 28, 2017 You don't have that object in your template library in Terrain Builder. Make sure you have added these folders misc_f plants_f, props_f_exp, props_f_exp_a, roads_f, rocks_f, rocks_f_exp, signs_f, structures_f, structures_f_bootcamp, structures_f_epa, structures_f_epb, structures_f_epc, structures_f_exp, structures_f_heli, structures_f_kart, structures_f_mark, supplies_f_heli, vegetation_f_exp Or just add the whole a3 folder, if you lazy lol Apex objects are locked off to terrain makers, unless you using mikero's (paid) tools objects. Share this post Link to post Share on other sites
gingerlikeme 6 Posted October 28, 2017 Ok will have to use e76 buildings then. Thanks will try that in a bit Share this post Link to post Share on other sites
gingerlikeme 6 Posted October 28, 2017 Just another thing is there a way so the sat img won’t pain on the map and also after a couple of loads with the mod the ground textures go black. Any ideas? Share this post Link to post Share on other sites
gingerlikeme 6 Posted October 28, 2017 I added all the libs you listed on the side and then added the entire a3 folder just to make sure: https://gyazo.com/07aed4233cd0e5200723f24cac784432 still get the error? Share this post Link to post Share on other sites
RoF 241 Posted October 28, 2017 Are you using mods? You can always do it this way. Quote Easy way to find missing objects in TB, is import them to a new "test" layer that you can delete. Import x-cam file and wait for error, then right click test layer and do "show info" if it says something like 1082 objects, then goto your x-cam file and open in Notepad++ and find line 1083 and thats what it failed on 1 Share this post Link to post Share on other sites
gingerlikeme 6 Posted October 28, 2017 I'm not using mods but ill give it a try. What about the other stuff? Share this post Link to post Share on other sites
Richie 330 Posted October 28, 2017 1 hour ago, gingerlikeme said: Ok will have to use e76 buildings then. Thanks will try that in a bit If you're using e76 objects or other mods, again they have to be in the TB library, the error you see means one or more are not. Share this post Link to post Share on other sites