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crush3r3000

retexture help

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Hello I'm currently working on a retexture of the RHS Unit Uniform ACU I'm trying to put names and ranks on them I get the names and ranks to show up when I mod the original but I do not want to change the original just add on stuff for unit here is the code

 

class CfgPatches
{
 class example_uniform_config
 {
  units[] = {};
  weapons[] = {};
  requiredVersion = 0.1;
  requiredAddons[] = {"A3_Characters_F_BLUFOR","rhsusf_infantry2"};
 };
};
class CfgVehicles
{
 class B_Soldier_base_F;
 class Example_Soldier_F : B_Soldier_base_F
 {
  _generalMacro = "B_Soldier_F"; //unsure what this does
  scope = 2;
  displayName = "LOPES";
  nakedUniform = "U_BasicBody"; //class for "naked" body
  uniformClass = "LOPES ACU"; //the uniform item
 hiddenSelections[] = {"camo1","camo2","camo3","identity","insignia"};
 hiddenSelectionsTextures[] =
 {
  "custom_uniforms\addons\LOPES_ACU\acu\Data\lopes_acu_01_ucp_co",
  "custom_uniforms\addons\LOPES_ACU\acu\Data\lopes_acu_02_ucp_co",
  "custom_uniforms\addons\LOPES_ACU\acu\Data\lopes_acu_03_ucp_co"

 };
};
};

class cfgWeapons
{
class Uniform_Base;
class UniformItem;

class Example_CombatUniform_mcam : Uniform_Base
 {
  scope = 2;
  displayName = "LOPES ACU";
  picture = "\A3\characters_f\data\ui\icon_U_B_CombatUniform_mcam_ca.paa";
  model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  class ItemInfo : UniformItem
  {
   uniformModel = "custom_uniforms\addons\LOPES_ACU\acu\rhsusf_uniform_acu";
   uniformClass = "Example_Soldier_F"; //would be same as our made soldier class
   containerClass = "Supply20"; //how much it can carry
   mass = 20; //how much it weights
  };
 };
};

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Is the problem the uniform not showing up?

 

there are a lot of lines used from a sample config.

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