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.tv4l or .lbt files?

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.tv4l (Terrain Builder layers) or .lbt (Terrain Processor exports): is the format of these files documented? I can't seem to find anything.

 

Thanks,

_SCAR

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Those are not documented. However, I know the basic structure of tv4l files. It is basically a list of name and value pairs with the possibilities of more complex values like lists or records. And a big chunk in the layer files is a quad tree containing object information.

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Hey @t_d by now you know why I was looking into this. Thank you for your response. Maybe this could be helpful in the future. ^^_

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