pyropanda5 0 Posted October 5, 2017 I'm trying to create an entrenched tank position where it's partially below the ground in a style similar to this The part I'm having trouble with is getting the tank in the ground, if I disable simulation then the turret refuses to move but if I just stick it in the ground without disabling the simulation then it explodes on mission start. I've also tried using attachTo to a game logic entity but the tank just snaps to the terrain surface. As far as I can tell there are no other forum posts on accomplishing this and any help is appreciated! Share this post Link to post Share on other sites
7erra 629 Posted October 5, 2017 Hm when I needed to get a vehicle underground then attachTo did the trick. Did you place the gamelogic below the ground as well? If so then it might be better to keep it at 0m and use the offset instead. Share this post Link to post Share on other sites
pyropanda5 0 Posted October 6, 2017 19 minutes ago, 7erra said: Hm when I needed to get a vehicle underground then attachTo did the trick. Did you place the gamelogic below the ground as well? If so then it might be better to keep it at 0m and use the offset instead. Okay that worked, i had the game logic underground but my syntax for attachTo was wrong, i had left out the coordinates so it was using relative positioning. Thanks for the help! Share this post Link to post Share on other sites