Kojixus 0 Posted September 10, 2017 12:12:22: Rvmat conf - LayerRvmatCFG.cpp bool CLayerRvmatCFG::Open( const char* filename = "p:\kelleysIsland\data\kelleysisland_seabed.rvmat" ) Source file cannot be opened... 12:12:22: Rvmat conf - LayerRvmatCFG.cpp bool CLayerRvmatCFG::Open( const char* filename = "p:\kelleysIsland\data\kelleysisland_grass_green.rvmat" ) Source file cannot be opened... 12:12:22: Rvmat conf - LayerRvmatCFG.cpp bool CLayerRvmatCFG::Open( const char* filename = "p:\kelleysIsland\data\kelleysisland_soil.rvmat" ) Source file cannot be opened... 12:12:22: Rvmat conf - LayerRvmatCFG.cpp bool CLayerRvmatCFG::Open( const char* filename = "p:\kelleysIsland\data\kelleysisland_concrete.rvmat" ) Source file cannot be opened... 12:12:22: Rvmat conf - LayerRvmatCFG.cpp bool CLayerRvmatCFG::Open( const char* filename = "p:\kelleysIsland\data\kelleysisland_cr_asfalt.rvmat" ) Source file cannot be opened... 12:12:22: Rvmat conf - LayerRvmatCFG.cpp bool CLayerRvmatCFG::Open( const char* filename = "p:\kelleysIsland\data\kelleysisland_beach.rvmat" ) Source file cannot be opened... 12:12:22: Rvmat conf - LayerRvmatCFG.cpp bool CLayerRvmatCFG::Open( const char* filename = "p:\kelleysIsland\data\kelleysisland_dry_grass.rvmat" ) Source file cannot be opened... 12:12:22: Rvmat conf - LayerRvmatCFG.cpp bool CLayerRvmatCFG::Open( const char* filename = "p:\kelleysIsland\data\kelleysisland_forest_pine.rvmat" ) Source file cannot be opened... 12:12:22: Rvmat conf - LayerRvmatCFG.cpp bool CLayerRvmatCFG::Open( const char* filename = "p:\kelleysIsland\data\kelleysisland_rock.rvmat" ) Source file cannot be opened... The files are in the correct place Share this post Link to post Share on other sites
RoF 240 Posted September 11, 2017 All the Kelleys Island floating around, are broken in some way. You would be best just taking the sat etc, export objects and rebuild the damn thing 1 Share this post Link to post Share on other sites
Kojixus 0 Posted September 11, 2017 2 hours ago, RoF said: All the Kelleys Island floating around, are broken in some way. You would be best just taking the sat etc, export objects and rebuild the damn thing Alright thanks Share this post Link to post Share on other sites