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Kojixus

Rvmat conf - LayerRvMatCFG.cpp Errors - Help

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12:12:22: Rvmat conf - LayerRvmatCFG.cpp    bool CLayerRvmatCFG::Open( const char* filename =  "p:\kelleysIsland\data\kelleysisland_seabed.rvmat" )    Source file cannot be opened...
12:12:22: Rvmat conf - LayerRvmatCFG.cpp    bool CLayerRvmatCFG::Open( const char* filename =  "p:\kelleysIsland\data\kelleysisland_grass_green.rvmat" )    Source file cannot be opened...
12:12:22: Rvmat conf - LayerRvmatCFG.cpp    bool CLayerRvmatCFG::Open( const char* filename =  "p:\kelleysIsland\data\kelleysisland_soil.rvmat" )    Source file cannot be opened...
12:12:22: Rvmat conf - LayerRvmatCFG.cpp    bool CLayerRvmatCFG::Open( const char* filename =  "p:\kelleysIsland\data\kelleysisland_concrete.rvmat" )    Source file cannot be opened...
12:12:22: Rvmat conf - LayerRvmatCFG.cpp    bool CLayerRvmatCFG::Open( const char* filename =  "p:\kelleysIsland\data\kelleysisland_cr_asfalt.rvmat" )    Source file cannot be opened...
12:12:22: Rvmat conf - LayerRvmatCFG.cpp    bool CLayerRvmatCFG::Open( const char* filename =  "p:\kelleysIsland\data\kelleysisland_beach.rvmat" )    Source file cannot be opened...
12:12:22: Rvmat conf - LayerRvmatCFG.cpp    bool CLayerRvmatCFG::Open( const char* filename =  "p:\kelleysIsland\data\kelleysisland_dry_grass.rvmat" )    Source file cannot be opened...
12:12:22: Rvmat conf - LayerRvmatCFG.cpp    bool CLayerRvmatCFG::Open( const char* filename =  "p:\kelleysIsland\data\kelleysisland_forest_pine.rvmat" )    Source file cannot be opened...
12:12:22: Rvmat conf - LayerRvmatCFG.cpp    bool CLayerRvmatCFG::Open( const char* filename =  "p:\kelleysIsland\data\kelleysisland_rock.rvmat" )    Source file cannot be opened...
 

 

 

The files are in the correct place 

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All the Kelleys Island floating around, are broken in some way. You would be best just taking the sat etc, export objects and rebuild the damn thing

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2 hours ago, RoF said:

All the Kelleys Island floating around, are broken in some way. You would be best just taking the sat etc, export objects and rebuild the damn thing

Alright thanks 

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