DEMONIAC 0 Posted November 24, 2001 can someone wright me a script to spawn a group of six people when i blow up a building.... with the names ..mia0..mia1..mia2....you get the idea i will use this script a nummber of times in this mission this script allso need to know that if the group is allready spawnd to just respawn the same group at the new posion of the building that wuz just blew up i have no idea of C..... im just learnig and i realy realy need this to complet my mission Share this post Link to post Share on other sites
DEMONIAC 0 Posted November 25, 2001 no help here??? Share this post Link to post Share on other sites
Spinor 0 Posted November 26, 2001 For the following script to work you have to create the sic soldiers mia0, mia1,... in the editor and put them far away from the battlefield (on a small island maybe). Calling the following script like [x,y,z] exec "spawn.sqs" will spawn the six soldiers around the position [x,y,z]. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;[x,y,z] exec "spawn.sqs" _x = _this select 0 _y = _this select 1 ;these commands simply place the soldiers ;around [x,y,z] mia0 SetPos [_x, _y, 0] mia1 SetPos [_x+2, _y, 0] mia2 SetPos [_x-2, _y, 0] mia3 SetPos [_x, _y+2, 0] mia4 SetPos [_x, _y-2, 0] mia5 SetPos [_x+2, _y-2, 0] ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; I actually don´t know how to trigger the event of blowing up a building (do you mean special buidlings or any building on the map). For special buidlings try to use Gunslingers addon to create namedn buildings and check their damage like GetDammage buildingname >= 1.0 -----> activate trigger with action (GetPos buildingname) exec "spawn.sqs" Hope this helps, Spinor Share this post Link to post Share on other sites
DEMONIAC 0 Posted November 26, 2001 yes im useing Gunslingers Addons for the buildings but my scripting abilitys is very poor i try but cant get it right... i would tell you more of my mission but ive been burnt by peps before and some great ideas i have hade have been stollen and missions made and put out way before i could evan get the first script made....i am asking if someone that knows how to make scripts can make it for me ...not sure how i could repay you for doing it but i might be able to help with something.... thanks for the input on this subjet spinor just one thing what is the +2....-2 for in the setpos commands Share this post Link to post Share on other sites
Spinor 0 Posted November 26, 2001 The +2, -2 are just an offset of two meters, otherwise all soldiers are spawned at exactly the same position. You can put any numbers in there, making the spread larger or smaller as you like it. Spinor Share this post Link to post Share on other sites
DEMONIAC 0 Posted November 26, 2001 information well needed but i just cant do it on my own ive tryd again and again i cant get it......... hhhhhhhheeeeeeeeeeeeeelllllllllllllllppppppppppppp Share this post Link to post Share on other sites
Spinor 0 Posted November 27, 2001 I'd like to help, but hhhhhhhhooooooooooowwwwwwwwwww Share this post Link to post Share on other sites
DEMONIAC 0 Posted November 28, 2001 shurly someone here knows how to do this..... hhhhhhheeeeelllllllpppppp please!!!!!!! Share this post Link to post Share on other sites
DEMONIAC 0 Posted December 4, 2001 come on guys i realy need this ............. anyone????if you would like to see what im working on and can help... icq me and ill send you the mission......TO HELP ..........and give you more info on what im trying to do here im onley looking for one person to help if you cant help please dont icq me Share this post Link to post Share on other sites
akm74 1 Posted December 4, 2001 try here http://www.ofpeditingcenter.com/ go to the forum, and MP editing Share this post Link to post Share on other sites
DEMONIAC 0 Posted December 4, 2001 been there done that.............i found some respawn scripts to change places of respawn but this is not what i wana do i wana spawn a group when a building is blowd up you guys remember that old atarie game called chopper lifter or chopplifter ............ Share this post Link to post Share on other sites
Da Frank 0 Posted December 4, 2001 K it took a while but here it is: =================================== ;//[mia1,mia2,mia3,mia4,mia5,mia6,bomb1] exec "spawn.qsq" ;//scripted by Da Frank ; ;//assigns bomb1 as the Target (something like a M2 machinegun) _bomb1 = _this select 0 ;//assigns mia's as the survivors _mia1 = _this select 1 _mia2 = _this select 2 _mia3 = _this select 3 _mia4 = _this select 4 _mia5 = _this select 5 _mia6 = _this select 6 ;// blowup bomb1 _bomb1 setdammage 1 ;//find Target position _position = getpos _bomb1 _x = _position select 0 _y = _position select 1 _z = _position select 2 ;//sets your bomb1 in the ground (so it's not visable anymore) _bomb1 setpos [_x,_y,_z-5] ;//take some time before getting new position (otherwise you blow up your mia's) ~10 ;//spawns your miagrp in the house (this might involving shifting the bomb1 around) _mia1 setpos [_x,_y,0] _mia2 setpos [_x,_y+2,0] _mia3 setpos [_x,_y-2,0] _mia4 setpos [_x+2,_y,0] _mia5 setpos [_x+2,_y+2,0] _mia6 setpos [_x+2,_y-2,0] ~10 ;//moves your mia1 (and the rest will follow if in the same group) out of the building _mia1 move [_x+10,_y+10,0] ;//the end exit ============================ notes: I designed it so that you don't have to know any coordinates just place your M2 (named bomb1) in a house, again this might take some shifting around. All your men will then be spawned in the house, and i added a littel movement so they will come out. Have fun Share this post Link to post Share on other sites
hoz 0 Posted December 4, 2001 Thanks Da Frank I will use this for sure. Hoz Share this post Link to post Share on other sites
Da Frank 0 Posted December 5, 2001 NP Just started making my first scrip yesterday, and I'm allready hooked Share this post Link to post Share on other sites
DEMONIAC 0 Posted December 5, 2001 COOL man thanks this is exaclty what i needed your my hero ...hehehehe...thanks thanks thanks ........ Share this post Link to post Share on other sites