Theassassinzz 7 Posted August 31, 2017 So I am trying to make an addon that allows me to use some default A3 icons in editor and zeus but I am getting this error Warning Message: Picture \a3\addons\ui_f_data\map\vehicleicons\pictureheal_ca.paa not found and when loaded through mod form Warning Message: Cannot load texture a3\addons\ui_f_data\map\vehicleicons\pictureheal_ca.paa. This is the mod version of this Spoiler class CfgPatches { class Markers { units[] = {}; weapons[] = {}; requiredVersion=1.00; }; }; class CfgMarkerClasses { class Special_Icons { displayname = "Special Icons" }; }; class CfgMarkers { class tz_crate_f { name="Crate"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconCrate_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_ammo { name="Crate (Ammo)"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconCrateAmmo_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_gren { name="Crate (Grenades)"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconCrategrenades_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_large { name="Crate (Large)"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconCrateLarge_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_long { name="Crate (Long)"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconCratelong_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_ord { name="Crate (Ordnace)"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconCrateOrd_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_supp { name="Crate (Supply)"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconCrateSupp_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_veh { name="Crate (Vehicle)"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconCrateVeh_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_Weap { name="Crate (Weapon)"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconCrateWpn_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_heli { name="Helicopter"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconHelicopter_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_Car { name="Car"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconCar_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_apc { name="APC"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconAPC_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_ship { name="Ship"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconShip_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_tank { name="Tank"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconTank_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_truck { name="Truck"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconTruck_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_cpu { name="Computer"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconVirtual_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_Airdrop { name="Parachute"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconParachute_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_plane { name="Plane"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconPlane_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_heal { name="Health"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\pictureHeal_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_repair { name="Repair"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\pictureRepair_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_motor { name="Motorcycle"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconMotorcycle_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_SAA { name="Static (AA)"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconStaticAA_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_SC { name="Static (Cannon)"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconStaticCannon_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_SMG { name="Static (MG)"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconStaticMG_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_SMGN { name="Static (MG Nest)"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconStaticMGNest_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_SM { name="Static (Mortar)"; icon="\A3\Addons\ui_f_data\Map\VehicleIcons\iconStaticMortar_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; }; Any help would be great here!! 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csk222 23 Posted August 31, 2017 Try these (I can confirm correct file path/structure) \A3\ui_f\data\Map\MapControl\taskIconDone_ca.paa \A3\ui_f\data\Map\MapControl\taskIconFailed_ca.paa \A3\ui_f\data\GUI\Cfg\GameTypes\seize_ca.paa \A3\ui_f\data\IGUI\Cfg\Actions\bandage_ca.paa the "\addons" might not be needed. Good Luck. Share this post Link to post Share on other sites
Theassassinzz 7 Posted August 31, 2017 So I got it working Spoiler class CfgPatches { class Markers { units[] = {}; weapons[] = {}; requiredVersion=1.00; }; }; class CfgMarkerClasses { class Special_Icons { displayname = "Special Icons" }; }; class CfgMarkers { class tz_crate_f { name="Crate"; icon="\A3\ui_f\data\Map\VehicleIcons\iconCrate_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_ammo { name="Crate (Ammo)"; icon="\A3\ui_f\data\Map\VehicleIcons\iconCrateAmmo_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_gren { name="Crate (Grenades)"; icon="\A3\ui_f\data\Map\VehicleIcons\iconCrategrenades_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_large { name="Crate (Large)"; icon="\A3\ui_f\data\Map\VehicleIcons\iconCrateLarge_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_long { name="Crate (Long)"; icon="\A3\ui_f\data\Map\VehicleIcons\iconCratelong_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_ord { name="Crate (Ordnace)"; icon="\A3\ui_f\data\Map\VehicleIcons\iconCrateOrd_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_supp { name="Crate (Supply)"; icon="\A3\ui_f\data\Map\VehicleIcons\iconCrateSupp_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_veh { name="Crate (Vehicle)"; icon="\A3\ui_f\data\Map\VehicleIcons\iconCrateVeh_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_crate_Weap { name="Crate (Weapon)"; icon="\A3\ui_f\data\Map\VehicleIcons\iconCrateWpns_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_heli { name="Helicopter"; icon="\A3\ui_f\data\Map\VehicleIcons\iconHelicopter_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_Car { name="Car"; icon="\A3\ui_f\data\Map\VehicleIcons\iconCar_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_apc { name="APC"; icon="\A3\ui_f\data\Map\VehicleIcons\iconAPC_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_ship { name="Ship"; icon="\A3\ui_f\data\Map\VehicleIcons\iconShip_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_tank { name="Tank"; icon="\A3\ui_f\data\Map\VehicleIcons\iconTank_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_truck { name="Truck"; icon="\A3\ui_f\data\Map\VehicleIcons\iconTruck_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_cpu { name="Computer"; icon="\A3\ui_f\data\Map\VehicleIcons\iconVirtual_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_Airdrop { name="Parachute"; icon="\A3\ui_f\data\Map\VehicleIcons\iconParachute_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_plane { name="Plane"; icon="\A3\ui_f\data\Map\VehicleIcons\iconPlane_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_heal { name="Health"; icon="\A3\ui_f\data\Map\VehicleIcons\pictureHeal_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_repair { name="Repair"; icon="\A3\ui_f\data\Map\VehicleIcons\pictureRepair_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_motor { name="Motorcycle"; icon="\A3\ui_f\data\Map\VehicleIcons\iconMotorcycle_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_SAA { name="Static (AA)"; icon="\A3\ui_f\data\Map\VehicleIcons\iconStaticAA_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_SC { name="Static (Cannon)"; icon="\A3\ui_f\data\Map\VehicleIcons\iconStaticCannon_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_SMG { name="Static (MG)"; icon="\A3\ui_f\data\Map\VehicleIcons\iconStaticMG_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_SMGN { name="Static (MG Nest)"; icon="\A3\ui_f\data\Map\VehicleIcons\iconStaticMGNest_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; class tz_SM { name="Static (Mortar)"; icon="\A3\ui_f\data\Map\VehicleIcons\iconStaticMortar_ca.paa"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Special_Icons"; }; }; Now I just need to get it to load onto a server through server side mods . . . . . 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