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taskmaster065

I do not want coop mission to end when all players die

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Hi

 

I have made a coop mission. I want to run a script (which does a short end movie) after all players have died, and then end the mission using BIS_fnc_EndMission.

However, the mission ends as soon as the last playable man is killed and the standard "MISSION FAILED -All players died" ending occurs.

 

I am using 3D editor and have the following settings set within the editor in Attributes->Multiplayer menu:

- Respawn: Switch to side member;

 

- Ruleset:

-> Mission fail when everyone dead: not ticked

-> Single player death screen: not ticked

-> Switch to another character: ticked

 

- Allow Manual Respawn: ticked

- Enable Team Switch: ticked

 

I have spent hours searching online with no luck.

 

Any help would be greatly appreciated.

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