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A3C Bohun

Teleportic specific player after using bool_Action

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Greetings.

 

I'm currently working on Warsaw Uprising mission (IronFront) and I'm struggling with teleporting mechanism.

 

Basicly, I created system of sewer tunnels wich players can move through all around the city. 

 

I placed manhole and added Action with bool_Action system. After activating Action on object (manhole) player is teleported to sewer system (invisible helipad named TpOut1). 

How can I force trigger to teleport only that specific player who acctivated trigger by bool_action (Interaction - Enter sewers)? When I use "player setPosATL (getPosATL OutTp01);" it's teleporting every player at once (wich is pretty obvious). 

I need to teleport only that specific player who used Interaction - Enter Sewers on Object (manhole).

 

Any feedback would be appreciated. 

 

Best regards

Bohun

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1 hour ago, A3C Bohun said:

How can I force trigger to teleport only that specific player who acctivated trigger by bool_action

Why use a trigger? You already have the action, the action will supply who used it.

manHoleCover addAction["Enter Sewer",{

    params["_manHoleCover","_caller"];

    _caller setPos getPos TpOut1;

}];

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