six_ten 208 Posted August 8, 2017 I want to implement this dynamic blur effect for the spyglass in my mod (and animate it so it slides forward and back as you focus) -- any ideas how this is done? ( I pm'd the author but he doesnt seem to be active here any more) https://www.youtube.com/watch?v=gJx0t-cHKTk Share this post Link to post Share on other sites
six_ten 208 Posted August 29, 2017 I think what has to happen is 1. get target distance to whatever is in center of spyglass 2. compare that distance to current amount of dynamic blur 3. dynamically adjust blur toward zero the closer it gets to target distance (this should happen smoothly) Can anyone shed some light on how to achieve this? Share this post Link to post Share on other sites