nik 0 Posted November 22, 2002 Is it so that there is a limit of the size of a shadow model for a building? I made a 64m high building and I can´t make a hole shadow. Only parts are working. I did everything what is written in the forum, but I can´t make a hole shadow. Is it because of the 64m? I tried everything. Made many Res-lods, it didn´t work, made a new model as a shadow, didn´t work as a hole object, but in parts when I made not a hole shadow model. Its very frustrating that I can´t find out the rules why some parts work and some not. I used only below 300 faces and since days I try to make a hole shadow, but it didn´t work as a hole shadow for the building.  And I used "LodNoShadow 1" And are there any hidden rules for making a shadow-model? Share this post Link to post Share on other sites
nik 0 Posted November 22, 2002 How can I make my modell with 3000 faces to under 300 faces? This is impossible. How can I make this, so that a shadow will work? nik Share this post Link to post Share on other sites
Guest BratZ Posted November 24, 2002 http://www.flashpoint1985.com/cgi-bin....;hl=lod towards the end look at nzhavoc and selecthis posts Share this post Link to post Share on other sites
nik 0 Posted November 24, 2002 Ok, thank you  . nik Share this post Link to post Share on other sites
Guest BratZ Posted November 26, 2002 After looking at that nice lod shadow post again I notice that was nzhavoc's first post.where has that boy genius been? Share this post Link to post Share on other sites
jojimbo_No_1 0 Posted November 27, 2002 yes,on my playermodel i squeezed 374 faces. any equipment hands etc boxes, but kept the outline of the headgear Share this post Link to post Share on other sites