cyborgrat 0 Posted December 6, 2001 im making a ofp man hunt map and i would like that the ai(east) would be like animal that they fallow a certain path but ramdomly not like: waypoint 1,2,3,4,5 more like 1,5,8,2,4,7,3 can some one help and doesnt need to be waypoint but somehting that makes ai run away but stay in a area RAT cyborg_rat@hotmail.com Share this post Link to post Share on other sites
Chris Death 0 Posted December 7, 2001 Have you tried to place several waypoints with a large radius at the same location, and last one a cycle, maybe this could do it. The units would move to somewhere inside this large area, not always to same point. Share this post Link to post Share on other sites
Shirson 0 Posted December 7, 2001 in all WP change Placement from 0 to 5000 Share this post Link to post Share on other sites