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itchy_trigger

Unit addon question

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I'm starting to practice making AddOns for the game and have some questions about the config.cpp

I took this peace of *.cpp file form "Ghost Recon Units Addon version 1.0"

1.  In this string

class seb_ghost_demo:SoldierWSaboteurDay

{

displayName="Ghost Demo";

model="\seb_ghost_demo\seb_ghost_demo";

nightVision=1;

accuracy=2.5;

       

In the model section

what directories does the \seb_ghost_demo\seb_ghost_demo";

are refering to.

The same goes for the wound section (displayed below)

wounds[]={

"\seb_ghost_demo\00005mc_ghost_demo2.paa","\seb_ghost_demo\00007mc_ghost_demo.paa",

"\seb_ghost_demo\ghost_demo_hrud_p","\seb_ghost_demo\ghost_demo_hrud_p_d",

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