itchy_trigger 0 Posted November 16, 2002 I'm starting to practice making AddOns for the game and have some questions about the config.cpp I took this peace of *.cpp file form "Ghost Recon Units Addon version 1.0" 1. Â In this string class seb_ghost_demo:SoldierWSaboteurDay { displayName="Ghost Demo"; model="\seb_ghost_demo\seb_ghost_demo"; nightVision=1; accuracy=2.5; Â Â Â Â In the model section what directories does the \seb_ghost_demo\seb_ghost_demo"; are refering to. The same goes for the wound section (displayed below) wounds[]={ "\seb_ghost_demo\00005mc_ghost_demo2.paa","\seb_ghost_demo\00007mc_ghost_demo.paa", "\seb_ghost_demo\ghost_demo_hrud_p","\seb_ghost_demo\ghost_demo_hrud_p_d", Share this post Link to post Share on other sites
Eviscerator 0 Posted November 16, 2002 they are referring to seb_ghost_demo.pbo in the addons folder Share this post Link to post Share on other sites