der bastler 0 Posted November 15, 2002 Ok, I've taken a look at the nvgoggles. It seems that you have to name your texture animation "myanimation.01.paa", "myanimation.02.paa", "myanimation.02.paa" etc. I added a plane to my model's optics with an animated status bar. But if I start OFP for testing purposes, it gets stuck during "Countdown"! Do I have to add some flags or named properties or is it not possible at all? Share this post Link to post Share on other sites