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der bastler

Texture animations

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Ok, I've taken a look at the nvgoggles. It seems that you have to name your texture animation "myanimation.01.paa", "myanimation.02.paa", "myanimation.02.paa" etc.

I added a plane to my model's optics with an animated status bar. But if I start OFP for testing purposes, it gets stuck during "Countdown"!

Do I have to add some flags or named properties or is it not possible at all?

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