CanuckBrian 2 Posted June 24, 2017 Hello, Just wondering how to configure my server to run Combat Patrol missions only. I only see examples for Raid, Link, and Clash in the config.cfg. Share this post Link to post Share on other sites
CanuckBrian 2 Posted June 28, 2017 This was answered by Dwarden's latest post in the Preliminary server guide. Share this post Link to post Share on other sites
AV8R_Six 110 Posted September 26, 2017 On the Topic of Combat Patrol, does it seem like the AI are Juiced Up a bit? It wasn't as hard a week ago when I started playing it. Share this post Link to post Share on other sites
EricR 57 Posted September 26, 2017 @AV8R_Six Not the good forums section and it is kind of "topic spamming", with no offense ;) But yeah, they changed the "damage model", they wanted the arms, legs and body to get less damage. (If I remember correctly) As in the past, they could have changed other things for some reasons or by accident too.* I experienced some issues with headshots though. 1 Share this post Link to post Share on other sites
AV8R_Six 110 Posted September 26, 2017 This was the only forum post I saw covering Combat Patrol unless I missed it somewhere else. Didn't want to start a dedicated thread for just this input. Share this post Link to post Share on other sites
tydvs 10 Posted November 23, 2020 On 6/28/2017 at 4:11 PM, CanuckBrian said: This was answered by Dwarden's latest post in the Preliminary server guide. i no see that config in message you speak Share this post Link to post Share on other sites
EricR 57 Posted November 27, 2020 @tydvs, You're not enough determined to search I think. Unless there's a misunderstood 😉 On 6/25/2017 at 3:54 AM, Dwarden said: Argo 1.0 dedicated server.cfg changes: A. new difficulty names used by forcedDifficulty=<string>; // "Normal" and "Easy" B. removed selectRandom=<boolean>; //due issues within class MissionrandomMissionOrder=<boolean>; //replaced with this new option outside class Mission C. new settingsArgoMissionVote=<boolean>; //enable / disable votingArgoMissionVoteType=<string>; //"LINK" "RAID" "CLASH" //"" means all //not possible combined //no CP support D. new `experimental` settingsmissionsToShutdown=<number>; //number of missions to finish before exiting the server processmissionsToServerRestart=<number>; //number of missions to finish before hard-restarting the server process with same command-line/rights E. new mission names see below Example of new settings //forcedDifficulty = "Easy"; //forcedDifficulty = "Normal"; //ARGOMissionVoteType = "Clash"; //ARGOMissionVoteType = "Raid"; //ARGOMissionVoteType = "Link"; //ARGOMissionVote = true; missionsToServerRestart=4; //missionsToShutdown = 4; randomMissionOrder = True; class Missions { //Link class TestMission01L { template = "MP_ARGO_Link_Airfield.Abel";}; class TestMission02L { template = "MP_ARGO_Link_Arudy.Abel";}; class TestMission03L { template = "MP_ARGO_Link_Cancon.Abel";}; class TestMission04L { template = "MP_ARGO_Link_Dourdan.Abel";}; class TestMission05L { template = "MP_ARGO_Link_La_Riviere.Abel";}; class TestMission06L { template = "MP_ARGO_Link_Le_Port.Abel";}; class TestMission07L { template = "MP_ARGO_Link_Sainte_Marie.Abel";}; //Clash class TestMission01C { template = "MP_ARGO_Conf_Cancon.Abel";}; class TestMission02C { template = "MP_ARGO_Conf_Houdan.Abel";}; class TestMission03C { template = "MP_ARGO_Conf_La_Riviere.Abel";}; class TestMission04C { template = "MP_ARGO_Conf_La_Trinite.Abel";}; class TestMission05C { template = "MP_ARGO_Conf_Larche.Abel";}; class TestMission06C { template = "MP_ARGO_Conf_Le_Port.Abel";}; class TestMission07C { template = "MP_ARGO_Conf_Le_Port_02.Abel";}; class TestMission08C { template = "MP_ARGO_Conf_Saint_Louis.Abel";}; class TestMission09C { template = "MP_ARGO_Conf_Sainte_Marie.Abel";}; //Raid class TestMission01R { template = "MP_ARGO_Raid_AA_Site.Abel";}; class TestMission02R { template = "MP_ARGO_Raid_Airfield.Abel";}; class TestMission03R { template = "MP_ARGO_Raid_Airfield_Hangars.Abel";}; class TestMission04R { template = "MP_ARGO_Raid_Houdan_Farm.Abel";}; class TestMission05R { template = "MP_ARGO_Raid_La_Trinite.Abel";}; class TestMission06R { template = "MP_ARGO_Raid_Le_Port.Abel";}; class TestMission07R { template = "MP_ARGO_Raid_MOUT.Abel";}; class TestMission08R { template = "MP_ARGO_Raid_Radio_Station.Abel";}; //Combat Patrol class TestMission01CP { template = "MP_ARGO_CombatPatrol_01.Abel";}; }; And here some more configs. Share this post Link to post Share on other sites