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Frugo_PL

Uscm sam aa launcher

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Here is an ingame pic of an early beta version of the SAM AA Launcher for the US Colonial Marines Mod. It still needs better textures and it has to be tested more throughoutholy.

111320023415919.jpg

I will release it probably next week.

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Here's some new pics from the beta. It hav better textures and the lods are fixed.

111420027425344.jpg

111420027425277.jpg

111420027425114.jpg

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looks good..but if you want it 10 times better..work on your texture..this green is very green...look at photos and just do like what u see.

cheers

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can you also show a sceen when its shooting?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Soul_Assassin @ Nov. 15 2002,01:25)</td></tr><tr><td id="QUOTE">How would u b able to "get in" the SAM launcher? That just would be unreal... confused.gif<span id='postcolor'>

The SAM launcher is designed for the US Colonial Marines Mod. What do you think it means? UNREALISTIC equipment. Even the textures are green, cuz green and the logo are from the Weyland Yutani Corp., the main corporation from "Aliens". Our team decided to expend on the idea of the equipment, since there was very little of it shown in the movies/games. And yes, you can enter the SAM launcher, but how do you think you can shoot otherwise? I buried the gunner undergroung so when the AI uses it, it will behave like an automated launcher.

PS. The launcher is green because all of the vehicles in the movies and games are of the same color, just in case you didn't notice.

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Looks nice, but as already said, it just looks too...green smile.gif

Perhaps add some details like bolts/vents/handles, warning signs etc perhaps even cables, That would make it look rather bling bling. It would look pretty cool in a grey/mettalic colour i think. Im no texture expert, not by a long shot, but i think theres truth in what im saying.

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