anfo 118 Posted June 15, 2017 Hello Is it recommended to avoid 64 bit Arma 3 if we use a good amount of mods? Our Dedicated Server crashed over the weekend (Arma 3 has stopped working dialogue) and we suspect that it could be that the mods we are using might not be 64 bit happy? Share this post Link to post Share on other sites
DieselJC 196 Posted June 15, 2017 I run quite a few Mods on my server and it is 64bit and havent had any issues..in fact it runs better in 64bit then it did in 32. Did you check to be sure all the Mods you are running are 64bit compatible? I think pretty much all of them are now but doesnt hurt to check. Diesel 2 Share this post Link to post Share on other sites
breech99 47 Posted June 15, 2017 64 bit running a lot better for mods. I would avoid the USAF air force mod right now, it's 32 bit, has a lot of script conflicts with new arma 1.70 build and does crash missions if you start with planes placed from editor. Kicks out a lot of errors. Their team is working to bring out a new USAF update soon. Other than that, ACE and all other mods running stable 2 Share this post Link to post Share on other sites
anfo 118 Posted June 16, 2017 5 hours ago, DieselJC said: Did you check to be sure all the Mods you are running are 64bit compatible? Thanks @DieselJC, is there a quick and dirty way of finding out if a mod is 64 bit ready? Share this post Link to post Share on other sites
DieselJC 196 Posted June 16, 2017 5 hours ago, anfo said: Thanks @DieselJC, is there a quick and dirty way of finding out if a mod is 64 bit ready? If your using it off the Steam Workshop it should say if it isnt 64bit compatible..or just PM the author..by now I would think all the Mods are 64bit compatible. Diesel Share this post Link to post Share on other sites