Konyak 0 Posted December 8, 2001 Hi, I am trying to make a script in which a tank drives slowly with the turret scanning around, and the lights on the tank come on and off now and then. I can't find any command in the reference guide as to how to make AI turn on the lights !! Anyone know the magic word? Please? Konyak Share this post Link to post Share on other sites
Damage Inc 0 Posted December 8, 2001 unitname action ["LIGHTON"] Share this post Link to post Share on other sites
Konyak 0 Posted December 8, 2001 Thanks, but not sure if that worked. I made waypoints and put that line in the activation field, but the tank had it's lights on when it came by. Seems it has its lights on when in safe behaviour, and off in stealth behaviour. In safe behaviour, it wouldn't turn the lights off even if I told it to with action "LIGHTOFF". Any ideas? Konyak Share this post Link to post Share on other sites
Damage Inc 0 Posted December 8, 2001 You could try changing the behaviour of the unit so that it turns the lights on. Share this post Link to post Share on other sites
Konyak 0 Posted December 9, 2001 That's what I had been doing, but it's a stupid way of doing it. That way you have tank crews turning out and in as if someone keeps farting inside the tank, just to turn the lights on. Besides that, they move differently in different modes. Anyway, they have the unitname action "LIGHTON" command, so it should be possible. I find it hard to believe that this is something nobody knows how to do. Please enlighten us Konyak Share this post Link to post Share on other sites
Brass 0 Posted December 10, 2001 your tanks behaviour can only be safe or careless for it to turn on its lights Share this post Link to post Share on other sites