hekut146 10 Posted May 22, 2017 I add 2 new grenades, and want set empty sound (not want explosive) in cfgAmmo i set: explosive = 0; soundHit[] = {"",0,0}; soundFly[] = {"",0,0}; soundEngine[] = {"",0,0}; but i say explosive granade, please help, thanks problem in jsrs addon (when i disable addon - empty sound work), i try set: requiredAddons[]= { "JSRS_Explosions" }; and in ammo class: Spoiler delete soundDefault1; delete soundDefault2; delete soundDefault3; delete soundDefault4; delete soundDefault5; delete soundDefault6; delete soundDefault7; delete soundDefault8; delete soundGroundSoft1; delete soundGroundSoft2; delete soundGroundSoft3; delete soundGroundSoft4; delete soundGroundSoft5; delete soundGroundSoft6; delete soundGroundSoft7; delete soundGroundSoft8; delete soundGroundHard1; delete soundGroundHard2; delete soundGroundHard3; delete soundGroundHard4; delete soundGroundHard5; delete soundGroundHard6; delete soundGroundHard7; delete soundGroundHard8; delete soundMetal1; delete soundMetal2; delete soundMetal3; delete soundMetal4; delete soundMetal5; delete soundMetal6; delete soundMetal7; delete soundMetal8; delete soundGlass1; delete soundGlass2; delete soundGlass3; delete soundGlass4; delete soundGlass5; delete soundGlass6; delete soundGlass7; delete soundGlass8; delete soundIron1; delete soundIron2; delete soundIron3; delete soundIron4; delete soundIron5; delete soundIron6; delete soundIron7; delete soundIron8; delete soundGlassArmored1; delete soundGlassArmored2; delete soundGlassArmored3; delete soundGlassArmored4; delete soundGlassArmored5; delete soundGlassArmored6; delete soundGlassArmored7; delete soundGlassArmored8; delete soundVehiclePlate1; delete soundVehiclePlate2; delete soundVehiclePlate3; delete soundVehiclePlate4; delete soundVehiclePlate5; delete soundVehiclePlate6; delete soundVehiclePlate7; delete soundVehiclePlate8; delete soundWood1; delete soundWood2; delete soundWood3; delete soundWood4; delete soundWood5; delete soundWood6; delete soundWood7; delete soundWood8; delete soundMetalPlate1; delete soundMetalPlate2; delete soundMetalPlate3; delete soundMetalPlate4; delete soundMetalPlate5; delete soundMetalPlate6; delete soundMetalPlate7; delete soundMetalPlate8; delete soundHitBuilding1; delete soundHitBuilding2; delete soundHitBuilding3; delete soundHitBuilding4; delete soundHitBuilding5; delete soundHitBuilding6; delete soundHitBuilding7; delete soundHitBuilding8; delete soundConcrete1; delete soundConcrete2; delete soundConcrete3; delete soundConcrete4; delete soundConcrete5; delete soundConcrete6; delete soundConcrete7; delete soundConcrete8; delete hitGroundSoft; delete hitGroundHard; delete hitArmor; delete hitIron; delete hitBuilding; delete hitFoliage; delete hitMan; delete hitRubber; delete hitWood; delete hitGlass; delete hitGlassArmored; delete hitConcrete; delete hitDefault; delete hitMetal; delete hitMetalplate; delete bulletFly1; delete bulletFly2; delete bulletFly3; delete bulletFly4; delete bulletFly5; delete bulletFly6; delete bulletFly; screen config in game cfgExlorer mission Share this post Link to post Share on other sites