Matthijs 40 Posted November 10, 2002 Hi, I want to make the player proxy animate, like the bike. I tried driverAction=animationclass, but this way, the proxy animates continiously, even when standing still. Anyone got an idea? Share this post Link to post Share on other sites
suma 8 Posted November 11, 2002 Here is config file for our bicycle: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class Kolo: Motorcycle { access = ReadOnly; vehicleClass="Car"; canFloat = false; isBicycle = true; hideWeaponsDriver = false; displayName=$STR_DN_KOLO_KOLO; scope=public; picture="\Kolo\ikolo"; icon="\O\Vehl\moto.paa"; maxSpeed=20; crew = Civilian5; side = TCivilian; nameSound="car"; accuracy=0.50; model=\Kolo\Kolo; terrainCoef=6.0; soundEngine[]={"\Kolo\bc_chain.wav",db-35,1}; weapons[]={BikeHorn}; magazines[]={}; driverAction = ManActKoloDriver; transportSoldier = 0; transportAmmo = 0; }; <span id='postcolor'> The part that cause animation to be stopped when not moving is: isBicycle = true; Hope this will help. Share this post Link to post Share on other sites
Matthijs 40 Posted November 11, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ Nov. 11 2002,10:24)</td></tr><tr><td id="QUOTE">Here is config file for our bicycle: (...) The part that cause animation to be stopped when not moving is: isBicycle = true; Hope this will help.<span id='postcolor'> That's what I was looking for. Thanks Suma! Share this post Link to post Share on other sites