Lenzh 0 Posted May 19, 2017 @7erra do you know how that works Share this post Link to post Share on other sites
7erra 629 Posted May 19, 2017 Spoiler This is the only real important part of the mission.sqm. It's where the triggers are located. Everything else is pretty useless for me since I don't have the mod setup you have (neither do I need it) On 16.5.2017 at 0:50 AM, Lenzh said: class Entities { items=2; class Item0 { dataType="Trigger"; position[]={10308.86, 1500, 6880}; class Attributes { condition="call{this && vehicle player in thisList}"; onActivation="call{0 = [""1"", thisTrigger] execVM ""custom\zone\deadarea.sqf"";}"; onDeactivation="call{0 = [""2""] execVM ""custom\zone\deadarea.sqf"";}"; sizeA=10370; sizeB=7200; repeatable=1; activationBy="ANY"; isRectangle=1; effectCondition="false"; }; id=0; type="EmptyDetector"; }; class Item1 { dataType="Trigger"; position[]={15870, 1500, 17360}; class Attributes { condition="call{this && vehicle player in thisList}"; onActivation="call{0 = [""1"", thisTrigger] execVM ""custom\zone\deadarea.sqf"";}"; onDeactivation="call{0 = [""2""] execVM ""custom\zone\deadarea.sqf"";}"; sizeA=4870; sizeB=3280; repeatable=1; activationBy="ANY"; isRectangle=1; effectCondition="false"; }; id=0; type="EmptyDetector"; }; }; I'm pretty busy on workdays so don't expect me to answer on an instant. That aside here are some suggestions and questions: Have you checked locality? To execute scripts that send messages to a user you have to execute the script on the player. What exactly is not working? Does the trigger not fire or does the message not show? What environment are you running the mission on? Which type of server (dedicated/hosted/editor hosted)? If you have discord then you might be able to find me here: https://discord.gg/arma (ArmA3 official discord server) Share this post Link to post Share on other sites