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Whitefame

Change the init. view of gunner/driver

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Hi, I have a problem with my tank that shouldn't be hard but it seems like I can't figure it out.

I want the my gunner and driver to look down somewhat as init in the tank.

I tried to change:

class ViewGunner //Also don't work with ViewPilot
{
   initAngleX = 0; to -14 or 14
   minAngleX = -85;
   maxAngleX = 85;
   initAngleY = 0;
   minAngleY = -150;
   maxAngleY = 150;
   initFov = 0.7;
   minFov = 0.42;
   maxFov = 0.85;

};

But when changing initAngle nothing happens, I can lock the view if I change  minAngleX and maxAngleX to the same values but that's not what I want??
 

Spoiler

Normal view:
f18ViNv.jpg

 

How i want him to look from the start:

hJZPGRQ.jpg

 

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