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I was messing around in the Virtual Arsenal and was looking at the Prowler and found out you can take the doors off. I was wondering how to implement the doors off in game. I tried exporting to clipboard and pasting into the Prowler unit init but no joy. I am also in the middle of making my own faction and tried to put a custom texture on the Prowler but again no joy.

 

Here is what I have so far...

 

config.cpp:

 

Spoiler

class B_T_LSV_01_unarmed_F;
    
    class Wheel_Transport_01: B_T_LSV_01_unarmed_F {
        author = "5C4R556";
        faction = "Custom_Faction";
        side = 1;
        vehicleClass = "Wheel_Camo_01";
        displayName = "Prowler";
        crew = "Desert_Uniform";
        hiddenSelections[] = {"camo1","camo2","camo3"};     < Not sure what to put here
        hiddenSelectionsTextures[] = {\custom_faction\data\textures\custom_prowler_co.paa};     < Doesn't work
    };
    class B_T_LSV_01_armed_F;
    
    class Wheel_Transport_02: B_T_LSV_01_armed_F {
        author = "5C4R556";
        faction = "Custom_Faction";
        side = 1;
        vehicleClass = "Wheel_Camo_02";
        displayName = "Prowler HMG";
        crew = "Desert_Uniform";
        hiddenSelections[] = {"-"};     < Not sure what to put here
        hiddenSelectionsTextures[] = {\custom_faction\data\textures\custom_prowler_co.paa};     < Doesn't work
    };        
};

 

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[forward,nil,["HideDoor1",0,"HideDoor2",1,"HideDoor3",0,"HideDoor4",1]] call bis_fnc_initVehicle;

forward being the name of the prowler in my mission. This removes the 2 rear doors.

 

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