Terramesa 66 Posted March 23, 2017 I've made a few new textures for the bluefor uniform and I'm having trouble with the pictures not showing up in the inventory, but they work fine in the arsenal. Arsenal: Inventory: config: UNIT: class SGSF_CMO_soldier_E1: B_officer_F { author = "Terramesa"; _generalMacro = "B_officer_F"; scope = 2; displayName = "SF Officer"; identityTypes[] = {"Head_NATO", "LanguageENG_F"}; canDeactivateMines = true; nakedUniform = "U_BasicBody"; //class for "naked" body genericNames = "NATOMen"; faction = "Faction_CAT"; editorSubcategory = "EdSubcat_SGSFCMO_AAU"; model = "A3\characters_f\BLUFOR\b_soldier_01.p3d"; //Default NATO uniformClass = "SGSF_CMO_uniform_E1"; hiddenSelections[] = {"Camo","Insignia"}; hiddenSelectionsTextures[] = {"SGSF_core\core\Data\sgsf_core_uniform_atacs1.paa"}; hiddenSelectionsMaterials[] = {"SGSF_core\core\Data\NATOnormalmap.rvmat"}; weapons[] = {"Throw","Put","hgun_Pistol_heavy_01_F","SGSF_MXC_holo_pointer_blk_F"}; respawnWeapons[] = {"Throw","Put","hgun_Pistol_heavy_01_F","SGSF_MXC_holo_pointer_blk_F"}; magazines[] = {"30Rnd_65x39_caseless_mag","30Rnd_65x39_caseless_mag","30Rnd_65x39_caseless_mag","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","SmokeShell","SmokeShellGreen","Chemlight_green","Chemlight_green"}; respawnMagazines[] = {"30Rnd_65x39_caseless_mag","30Rnd_65x39_caseless_mag","30Rnd_65x39_caseless_mag","11Rnd_45ACP_Mag","11Rnd_45ACP_Mag","SmokeShell","SmokeShellGreen","Chemlight_green","Chemlight_green"}; linkedItems[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS","V_BandollierB_khk","SGSF_PLN_hat_A4"}; respawnLinkedItems[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS","V_BandollierB_khk","SGSF_PLN_hat_A4"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; }; UNIFORM: class SGSF_CMO_uniform_E1: Uniform_Base { scope = 2; author = "Terramesa"; displayName = "[SGSF] CMO Combat Fatigues (A-TACS AU)"; picture = "SGSF_core\ui\icon_u_b_sgsfcombatuniform_atacsau_ca"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_universal_F.p3d"; class ItemInfo : UniformItem { uniformClass = "SGSF_CMO_soldier_E1"; containerClass = "Supply50"; mass = 50; }; }; Any help would be much appreciated. Note: I tried picture = "SGSF_core\ui\icon_u_b_sgsfcombatuniform_atacsau_ca.paa"; aswell, but no luck. Share this post Link to post Share on other sites
Terramesa 66 Posted March 23, 2017 SOLVED: "SGSF_core\ui\icon_u_b_sgsfcombatuniform_atacsau_ca " was corrected to; "\SGSF_core\ui\Data\icon_u_b_sgsfcombatuniform_atacsau_ui.paa" Mods, please lock/ close thread. Share this post Link to post Share on other sites