pierremgi 4942 Posted January 21, 2017 Hi, I'd like to param the disableAi in description.ext (or something equivalent) for this result: - let spawn the playable units of a group when one player choose the leader's slot. - let Ai disabled (disableAI = 1) as far as player(s) don't choose the leader's slot (general case). So, enabling AIs of the group, occurring when leader's slot becomes player. Something like that. thanks Share this post Link to post Share on other sites
PheNux Cam 0 Posted February 25, 2017 It is possible to do this. Share this post Link to post Share on other sites
pierremgi 4942 Posted February 26, 2017 On 2/25/2017 at 5:51 PM, PheNux Cam said: It is possible to do this. What? how? Share this post Link to post Share on other sites