nathan105 10 Posted January 14, 2017 Is there a script to Trigger an Open/Close on the WallGate that was introduced to Arma in the Apex Expansion? still stuck on using the Boomgates? Share this post Link to post Share on other sites
gagi2 50 Posted January 14, 2017 be more specific on which wallgate you mean... a classname maybe? Share this post Link to post Share on other sites
nathan105 10 Posted January 14, 2017 all good a friend pointed me in the right direction Share this post Link to post Share on other sites
fr3akygameshd 10 Posted January 19, 2017 Would like to know that too. The Gate is called Land_Concretewall_01_I_gate_F -> [ Tall Concrete Wall (Gate) ] Could someone tell me how to open/close this gate with a trigger? Share this post Link to post Share on other sites
kauppapekka 27 Posted January 20, 2017 https://community.bistudio.com/wiki/animateSource Give the gate a variable name and then on trigger activation, doorOfMoria animateSource ["Door_1_source", 1]; and on trigger deactivation, doorOfMoria animateSource ["Door_1_source", 0]; or possibly other way around depending on how you set the trigger to activate. Also remember to click on the Repeatable box. 1 Share this post Link to post Share on other sites
fr3akygameshd 10 Posted January 20, 2017 4 hours ago, kauppapekka said: https://community.bistudio.com/wiki/animateSource Give the gate a variable name and then on trigger activation, doorOfMoria animateSource ["Door_1_source", 1]; and on trigger deactivation, doorOfMoria animateSource ["Door_1_source", 0]; or possibly other way around depending on how you set the trigger to activate. Also remember to click on the Repeatable box. Thanks! :) Share this post Link to post Share on other sites
nathan105 10 Posted January 26, 2017 In your trigger you put these codes Condition: this On Activation: Gate1 animate ['Door_1_move', 1]; //this will open On Deactivation: Gate1 animate ['Door_1_move', 0]; //this will close //Because it is a Roller gate the Binary is different. Share this post Link to post Share on other sites