zwobot 22 Posted January 9, 2017 Problem solved, the scope of the unit's class was not set to public so it could not show-up in the mission editor Hi community is there a way to use a class defined in CfgVehicles of one addon file as a base class in a separate addon file? E. g. First .pbo's config: ... class CfgVehicles { class All {}; class AllVehicles: All {}; class Land: AllVehicles {}; class LandVehicle: Land {}; class Tank: LandVehicle {}; class M60: Tank {}; class abc_Tank { ... }; }; When I load both addons there are no error messages, but the second vehicle is not selectable in the editor and it also does not appear when I try to create it with createUnit: ... class CfgVehicles { class All {}; class AllVehicles: All {}; class Land: AllVehicles {}; class LandVehicle: Land {}; class Tank: LandVehicle {}; class M60: Tank {}; class abc_Tank: M60 {}; class xyz_Tank: abc_Tank { scope = 1; name="Test unit"; vehicleClass="Test class"; ... }; }; Share this post Link to post Share on other sites