boby91 10 Posted December 5, 2016 Hi, I've question, if its possible to have script, or trigger.. which run behind (or check if its trigger), if player have any weapon in hand. Im doing mission, where players are in disguise, but if they take some wepons in hand.. they break their cover. Share this post Link to post Share on other sites
Grumpy Old Man 3551 Posted December 5, 2016 _hasWeapon = !(currentWeapon player isEqualTo "") Cheers 2 Share this post Link to post Share on other sites