pierremgi 4944 Posted December 1, 2016 Hi all, I'm curious and I'd like to understand what could be the usage of sideEmpty and sideAmbientLife. At this time the sideEnemy is useful if there is a renegade. side renegade == sideEnemy // works I admit, I'm not sure to understand the sideFriendly (captive units are civilian sided). side captured == sideFriend // fails ... So sideEmpty ans sideAmbientLife... What for? Share this post Link to post Share on other sites
Guest Posted December 1, 2016 These commands exist from 1.58, they are not 'new'. https://community.bistudio.com/wiki/sideAmbientLife Imo this one will be usefull with a new wildlife system https://community.bistudio.com/wiki/sideEmpty Maybe buildings can be associated with a side so you can compare if the building does not belong to any side with this command. This is only speculations but you'll see yourself that they are not that usefull for now. Share this post Link to post Share on other sites