Jahve 0 Posted July 2, 2002 Hi! Im trying to find out (and this may suppise you that i ask) how to rotate the view and move the view etc... plz! help! Also: Why wont textures be shown when i put them, in??? Share this post Link to post Share on other sites
colonel_klink 0 Posted July 2, 2002 Hi Jahve I'm presuming you are meaning the 3d preview box in oxygen and not in Buldozer. To rotate the view: Hold down the Left Alt key and with the mouse pointer in the 3d view press and hold the right mouse button. To move the view either use the arrow keys or hold down the Alt key and use the left mouse button to move the view. I hope that helps. Cheers Klink Share this post Link to post Share on other sites
VipHeart 0 Posted July 2, 2002 Regarding your texture problem: textures must be factors/dividents of "2" (example: 32x32, 16x32, 128x256, 512x512 etc). They should be in .gif, .bmp or .tga (32-Bit ALPHA channel) format. If you play by this rules you shouldn't have a problem Share this post Link to post Share on other sites
Jahve 0 Posted July 2, 2002 thanks.. i figured out rotation etc on my own.. now the problem is: the view of a gun (low res) that is viewed when you see a soldier holding a weapon (aka 3d person view) is the default view of my weapon in o2. I somehow got it changed to the 1st person high-res. How do i 'jump' between those two? Share this post Link to post Share on other sites
quakergamer 0 Posted July 3, 2002 Also if you import a model, you can import a model using .jpg textures Dont forget to set the Texture after importing location to an EXISTING dirceotry(because oxygen CANT create a directorey and put the textures there). Share this post Link to post Share on other sites