Birkoff 0 Posted December 13, 2001 OFP has several soldier classes, snipers, special ops, grenadiers, officer etc. It seem to me that a sniper can carry less "stuff" than a regular soldier. With that it mind, is there any list or info available on "specialities" & "limits" for each class ? Like : 1) How much can each class carry of "whatever stuff" 2) Is any class limited in speed vs other classes, or how much is each class slowed down by more guns/ammo etc 3) Is all classes equaly easy to spot for the enemy or has certain classes advantages over others to stay hidden (like sniper & spec-ops) 4) Does all classes have same basic aiming skills or does it differ from class to class, if so how and how much. Any info on such matters at all ? SUMA / Bohemia and info that we can use here ? Share this post Link to post Share on other sites
MP 0 Posted December 14, 2001 There's basically 1 rule in OFP... If you can't carry it in the real world, You don't carry it in OFP Share this post Link to post Share on other sites
mads bahrt 0 Posted December 15, 2001 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from MP on 2:12 am on Dec. 14, 2001 There's basically 1 rule in OFP... If you can't carry it in the real world, You don't carry it in OFP<span id='postcolor'> But it isn't true the other way around: In the real world it is no problem to carry a Carl Gustal and 3 rounds for it - that is still impossible in OFP. Share this post Link to post Share on other sites
silverdragon 0 Posted December 15, 2001 Other imposible in opf, people: Realistic combat load to soviet soldiers: Infantry squad: --------------------- Organization: Squad leader..............: AK-74 Machinegunner (x2)....: RPK-74 Rifleman(x5)................: AK-74 Grenadier....................: RPG-7V/PM Squad Equipment: PM...........................................................: 1 AK-74......................................................: 6 RPK-74....................................................: 2 Under-Barrel Grenade Launcher BG-15...: 2 ATGL, RPG-7V..........................................: 1 ATRL, RPG-18/22.....................................: 2 Night Vision Gloggles..............................: 1 Night Vision Sight (small arms)...............: 1 Radio, VHF, Manpack, Low power...........: 1 Standard Weaponw load: ej: weapong: bullets (ammo clips or recharges when aplicable) AK-74........: 300 (10) RPK-74......: 320 (10) BG-15........: 10 (10) RPG-7V......: 5 (5) RPG-18/22.: 1 (N/A, disposable) all information has extract of field manual FM-100-63 and the WEG (Worldwide equipment guide). To make a realistic scuad in OPF: 1 Officer (nocturne equipment) 1 rifleman 2 RPG soldier 2 Grenadier 1 AT Soldier 2 machinegunner (no RPK-74) this equipment no have grenades or other equipment more news to the front Share this post Link to post Share on other sites
Birkoff 0 Posted December 15, 2001 MP; Well it's fully possible to carry more stuff with you in IRL than in OFP, like mentioned our snipers carry more than 1 gun. During service I've carried with me 3 "LAWS" or M72 as we call them (not reusable) and a AG3 and handgrenades + glock. My point is having an option to carry more than 1 weaponload and being able to choose what will be weapon 1 & 2 should be present in OFP aswell. Ok you don't wanna carry 2 carl gustav, fine take one and a m16 or m21 + carl gustav if the weight of all objects don't exceed maximum carry load for the soldier you play with. That would ensure it being bit more realistic than now. Share this post Link to post Share on other sites