Crimson Mage 2 Posted November 18, 2016 I am making a mission with a briefing in the beginning. I want the player to remain idle there but still be able to look around. Is there a way I can do this? Share this post Link to post Share on other sites
madmonkey119 13 Posted November 18, 2016 I am making a mission with a briefing in the beginning. I want the player to remain idle there but still be able to look around. Is there a way I can do this? A bunch of googling later here ya go _unit switchMove "HubSpectator_stand"; and cancel it with _unit playMove "AmovPercMstpSlowWrflDnon"; http://www.armaholic.com/forums.php?m=posts&q=26711 Share this post Link to post Share on other sites
Tajin 349 Posted November 18, 2016 attachTo works well, regardless of the current animation. Share this post Link to post Share on other sites
Crimson Mage 2 Posted November 18, 2016 Thanks guys, this worked! Share this post Link to post Share on other sites
madmonkey119 13 Posted November 19, 2016 attachTo works well, regardless of the current animation. I tested attachTo to a gameLogic and I was unable to turn my characters head if I recall correctly. Share this post Link to post Share on other sites
Crimson Mage 2 Posted November 19, 2016 I used A bunch of googling later here ya go_unit switchMove "HubSpectator_stand"; and cancel it with_unit playMove "AmovPercMstpSlowWrflDnon"; http://www.armaholic.com/forums.php?m=posts&q=26711 This one worked Share this post Link to post Share on other sites