jAMDup 2 Posted November 5, 2016 Hey guys, I got a couple of questions about FFVs. 1 - Is it possible to rotate the proxy of the player? 2 - Can you have a full 360 degree turn radius? 3 - When aiming down the sight, the view is taken from the View Gunner LOD, and when you're not, it uses the View Cargo LOD. I put "LODTurnedIn= 1000;" in the turret config but there's no difference. How can I change it so it always uses the Gunner LOD? Cheers Share this post Link to post Share on other sites
x3kj 1247 Posted November 6, 2016 3: https://community.bistudio.com/wiki/Turret_Config_Reference#LODTurnedIn.3D_-1 2: no, as the lower body never changes position. It would look really arkward. you propably can change it anyway via the configs, if this doesnt matter to you. 360° should definitely be possible, but it could be that you only have 180° left and 180°right (so to go from full right to full left you have to turn the other way round). Just try it. 1: Try it. Manually moving/rotating should definitely work. If you can bind the proxy movement to the turret rotation i do not know. Share this post Link to post Share on other sites