soul_assassin 1750 Posted October 25, 2002 I texture my B17 but all the textures look very nice but as soon as I put them on the model Oxygen smuges and blurs them so the nose art doesnt look good. Anyone know how to overcome this? Share this post Link to post Share on other sites
Jackal326 1182 Posted November 3, 2002 There may be 2 solutions to this, try them both (if you can understand me ) 1) Before you apply the textures by pressing B, right click on the texture(s) and select 'Correct Aspect'. 2) The second and most likely cause of the situation you describe maybe that certain points of the model, have "co-ordinates' set to them, that pre-select areas of the texture and pull and contort it to fit this "map" This can be changed by selecting the face(s), pressing the 'E' key, then looking in the 8-10 boxes on the left side of the widnwo that pops up. Delete all values in these boxes, and then repeat STEP 1 (above) Most of STEP 2 is guess work so try it out. Let me know if any of this helps you. Jackal326 Share this post Link to post Share on other sites